In Year 7 Design and Technology, students cover a broad curriculum and develop the key skills that will ensure they can access the curriculum in years 8 to 10. Students will learn all the basic skills, concepts, techniques and subject related software to enable them to be successful across all areas of the DT curriculum.
During Year 7 in Design and Technology, students will cover the following topics:
All students complete an introduction project looking at how to present their work in Design and Technology. Students learn a range of sketching techniques and how to present important investigation materials that are essential throughout the year.
In Graphics, students look at the 6 key elements of good Graphic Design: composition, tone, typography, colour, line and imagery and use these skills to develop a name plate for their room at home.
Students look at developing the fundamental skills in textiles, learning hand embroidery techniques, templates and different embellishment techniques to produce a photo frame, incorporating designs that they have identified as unique to their personality.
Students learn key skills in using state of the art Design and Technology software to produce industrial quality products. Students design and make their own torch using Computer Aided Design software. Students then develop their design to enable them to be manufactured using a laser cutter to produce a professional mini key ring torch.
In Food, students learn about hygiene and safety, and healthy eating. They develop key practical skills focussing on weighing and measuring, using the cooker and knife skills. They produce a number of dishes including vegetable spring rolls and chicken nuggets.
In resistant materials, students learn traditional skills in hand tools to produce a block bot, based on their investigations. They begin by researching design styles then use this information to develop and make their own iconic design.
In Year 8 Design and Technology, students continue to develop the basic skills and concepts learned in year 7, to a much greater depth. Students produce a design portfolio along with a range of high quality products that link to the industry sectors, for each area of design. Students look closely at the careers that are available through the different facets of the subject, completing real life assignments for each area.
During Year 8 in Design and Technology, students will cover the following topics:
All students develop their skills learned in year 7 by initially reviewing how to present their work in design and technology. Students then develop sketching and formal drawing techniques designed to push up the quality and presentation of their work, throughout the year.
Students develop their skills learned in year 7 and learn how to complete their first assignment as a Graphic Designer. Students learn how to produce their own festival poster by experimenting with different media to produce their background. Building on the 6 key components of Graphic design, students then produce an Advertising campaign for their chosen festival.
Students develop their textile practical skills by learning how to dye fabrics. They add further embellishment techniques including CAD/CAM to create their own T-Shirt design. Students begin by studying the work of a specific designer and then create their own design taking key elements from their research, to produce a stunning unique design.
Students develop the crucial CAD/CAM skills required to be a successful Product Designer. Taking a project from their initial concept idea to its final realisation. Students design and make an innovative way to hold and charge their phone at night, using sustainable materials.
In Year 8, students build upon the knowledge they gained in Year 7, learning about healthy eating and nutrition, in more detail. They consider the effect of food miles on the environment and how we can use food sustainably. They produce a number of dishes including pizza, chicken tikka masala and chow mein.
Students review their practical skills and techniques and develop key constructional techniques to produce a storage device with a hinge lid. The storage container is then decorated by engraving a design into the lid using the latest CNC routing technology.
In year 9, students complete 2, six week taster sessions in their chosen areas of Design and Technology. This is done by selecting their 2 preferred fields of the subject. Students then specialise in their favourite option for the last 2 terms of year 9, covering a greater depth of knowledge preparing them for KS4.
During Year 9 in Design and Technology, students will cover the following topics:
In the first Engineering design project, students visit a local area of derelict land that has been neglected after a factory was demolished, over 10 years ago. Students then investigate possible building solutions that could be added to improve and regenerate the area for the local community. Students then learn skills in the latest 3D-Modelling software and use this to develop an eco building, looking closely at the design of both the interior and the exterior.
The students who then specialise in this area, develop their engineering skills by designing their own robot arm to complete a series of mini tasks. In the final project, students design and develop their own engineering prototype.
Students develop essential skills in Photoshop and Illustrator, the key software used in the Graphic Design industry. Students complete 2 initial projects as a graphic designer, the first of which is a PhotoShop based project to design a Health promotion advert. Their second project is an Illustrator based project to design a series of logos.
The students who then specialise in this area, continue to develop their design skills in a range of mini projects based on developing the creative components of good graphic design practice. This is then used to create solutions to real life design problems.
During their time in their specialist area, students will develop their design and development skills through experimenting with: different embellishment skills, different surface decorations and develop construction skills through gaining their 'sewing machine driving licence'. Students will develop their knowledge of current Fashion Designers and Artists.
Students will undertake a design and make project where they will develop their technical knowledge within the Textiles area of the curriculum. Following the iterative design process, students will produce an elegant solution to a brief that is engaging and aesthetically pleasing for the intended user. Students will develop their knowledge of Textiles and the impact on the environment and different cultures.
In the first food project, students will focus on the nutritional and dietary needs of a family and produce a range of meals for them. They consider the many factors that influence the choice of meals including cost, skills and lifestyle. They produce their own dish at the end of the project, which meets the needs of one of the members of the family.
Students who specialise in this area then continue to develop their practical skills through making a range of savoury and sweet dishes. They further develop their knowledge of nutrition and special dietary needs. They also learn about the hospitality and catering industry, completing themed projects such as afternoon tea.
In the first Product Design project, students design and develop their own mood light. Students look at how light travels through acrylic and then use their own design inspiration to develop a creative lighting solution that could be developed to be mass produced in industry.
Students who specialise in this area then continue to develop their design skills, learning how to use state of the art educational software to develop projects through: laser cutting, 3D printing and CNC routing, as well as using traditional hand tool skills.